RCE Foto

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  1. Galleries
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  3. Still Life
  4. » new test

 
new test...

Still Life - Life Still

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avatarsenior
sent on September 21, 2012 (17:43) | This comment has been automatically translated (show/hide original)

I feel great, a little more breath left and cutting the black background, for me. hello ;-)

avatarjunior
sent on September 21, 2012 (17:55) | This comment has been automatically translated (show/hide original)

on the PC monitor is blinding and the steps perhaps tropponetti .. the idea was to bring out the subject from the shadows to the left .. contextualized in a "real environment" to give a voice :-)

I keep this .. must assess how its cut left

sins

avatarsenior
sent on September 21, 2012 (18:06) | This comment has been automatically translated (show/hide original)

no cut on the left but give more space, the black area should be left to the dimly lit just to balance the emergence from the shadows.
vedrla to say so every monitor to almost 1 cm more to the left and 2 less under
hello ;-)

avatarjunior
sent on September 21, 2012 (18:14) | This comment has been automatically translated (show/hide original)

beautiful ...
tell us something about the lights used.

avatarjunior
sent on September 21, 2012 (19:36) | This comment has been automatically translated (show/hide original)

Quite an achievement, congratulations ... Excellent gestine of lights ..

avatarjunior
sent on September 22, 2012 (4:34) | This comment has been automatically translated (show/hide original)

guys .. is a test so I have to say now .. is not a photograph, but I'm glad it was credible.

in the same gallery there is another "shooting virtual" who wanted to lead the way for a new genre (perhaps over time).
is a graph 3d .. one of the few that continues to appreciate a good photograph to render perfect .. but we know .. things change is the virtual world is very intrusive.
I look with admiration photos posted here .. because they will always have something more of miglor render (I myself would like to be a photographer)
but if there's one thing I've learned in my small experience of study and work is that we should have bases cameras, so I think this forum is more perfect than any other forum on the 3d.

the image whichand is still in the works but I wanted to take criticism and suggestions .. already have to see to refocus
there are many imperfections (imperfections in the 3D model more visible in the dark triangles, background texture that break, plans in a vacuum at the center .. etc) but the base is there.

use a software that simulates fotoralistico in a natural way the propagation of photons .. so true .. so I set the size of the sensor and the lens to 35mm, with its tilting to straighten the vertical (obviously this virtual target is sharp from edge to edge and simulating depth of field [may also choose the shape of the diaphragm] and sensor is also perfect to 129487675849900iso).

I set a spotlight as lights that illuminate the rear wall and the cup, two bankfront to give the shots on steel and a general lighting, a side panel to create reflections on steel without illuminating the red side and in spotlight always side for a small shot of light.

As you can see the solutions are endless .. and the possibility to customize the choice of the type of light through the HDR maps even more extensive. is a new world that can amaze and intrigue ..
here I am available for any questions or if you have to exchange views on techniques and technologies

this is not to denigrate or offend the work of any photographer (I repeat: best a nice picture of a render perfect) and I apologize if I appeared inappropriate. if Juza storcerà nose shut this vein, but I think for me it is a source of upgrade confront you and some of you pUo be a good theater for comparison

(I apologize for the few words:-D)
greetings to all and continue to comment:-D

sins

avatarjunior
sent on September 22, 2012 (9:00) | This comment has been automatically translated (show/hide original)

no words ....
as he sang Lucio Battisti:

Nice ... but ...

avatarsenior
sent on September 22, 2012 (9:11) | This comment has been automatically translated (show/hide original)

even if 3D graphics is, as you may have noticed, the rules remain forografiche image anyway because we're talking about.
is a very difficult field, some time ago I wanted to apply it to photography, but despite cs5 with 3D processing capabilities have not succeeded yet. it means that for sdebitarti:-D I'll ask you some more specific information about ;-)
(Again if you have the time and desire to throw ;-))
for what I saw it seems to me, however, and remains a good job. hello

avatarjunior
sent on September 22, 2012 (12:31) | This comment has been automatically translated (show/hide original)

Well anyway you have been very good, I also am fond of 3D graphics being better or cercandi be a designer, obviously not your levels ... And I think and I am not mistaken it takes much longer to get a similar result with a render that with a photograph ... So I make my comlpimenti by aspiring 3D Graphics:-D
Hello

avatarjunior
sent on September 22, 2012 (13:48) | This comment has been automatically translated (show/hide original)

no words ....


?!
I really do not want to offend anyone, but as said Moth instruments are those, and compositional choices and lights the same as a real scene.
programs used are very different from 3d PS, I've tried and seen in the tutorial, but limited to materials and lights (still has its because in some applications). are still fully available for questions (screenshoot of the virtual scene, data model, etc.)

for the time is right, with the click shots, but there are extra costs such as materials, the location to set up, the space (do not know the details). here I lost a lot of time to create a true model (not even avvevo sizes) and also time to compose the scene enriching materials and lights, then the software USEDor, maxwell render moooooolto is slow, just because unibiased, calculates the diffusion of light in a natural way. I have a esacore to 4.2GHz and it took him more than a day (the scene is to be considered, however, because dark and tricky because the long side of the photo is 5616px,)

I hope I was even more exhaustive

greetings
sins

avatarjunior
sent on September 22, 2012 (15:38) | This comment has been automatically translated (show/hide original)






Improved cleaning the noise and contrast (imho) .. clone and a few here and there on the texture

avatarsenior
sent on October 19, 2012 (17:06) | This comment has been automatically translated (show/hide original)

smoke on the cup, there is some artifact that does not convince me ..

avatarjunior
sent on October 19, 2012 (19:22) | This comment has been automatically translated (show/hide original)

in the version above? the first was still in the works

avatarsenior
sent on October 19, 2012 (20:48) | This comment has been automatically translated (show/hide original)

in the clean version is much better, but I do not know that there is something in the smoke did not come back. I did too a few years ago (forse10) with 3DSMAX, I was a little eye clinino.

avatarjunior
sent on October 19, 2012 (21:54) | This comment has been automatically translated (show/hide original)

I though I used a brush ps .. with a click .. I probably do not perfectly nuanced:-D


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