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  4. » Post Production Game - Deadline 01/21/2018

 
Post Production Game - Deadline 01/21/2018...

Gioco Post Produzione

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Post Production Game - Deadline 01/21/2018 sent on January 17, 2018 (2:39) by Robb. 10 comments, 288 views.

at 18mm, f/8.0, ISO 200, hand held.

Foto gentilmente concessa dall'utente Ale Z per il gioco post produzione con scadenza domenica 21 gennaio 2018



View High Resolution 2.6 MP  

2 persons like it: Giuliorin, Spano60


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avatarsenior
sent on January 17, 2018 (10:52) | This comment has been automatically translated (show/hide original)

Hi Robb. there is all the interpretations are personal tastes.
Except that by slowing (I think) with the saturation or other, the gravel in the foreground has become green, a masquerade to recover it would be good

avatarjunior
sent on January 17, 2018 (19:41) | This comment has been automatically translated (show/hide original)

Giuseppe, green, you say? In fact, the saturations of the colors have only diminished, the one of the green I have not really touched and even the shade I left unchanged. Instead, I reduced the temperature from 5,000 to 4,600.
In the lower part I actually applied a gradual filter to even out the brightness with the rest of the scene.

avatarsenior
sent on January 17, 2018 (19:57) | This comment has been automatically translated (show/hide original)

Hi Robb, your shot was seen this morning at the computer. I have a quality and profiled monitor, so it should not give me visions of distorted tones. Certainly it is not a dominant one that affects the general result. I suggest an operation, if you mask the sand, the one around the bush and only correct them the colors you immediately realize the dominant. I tell you this because I did it and the gravel is more natural (then naturally they are tastes)

avatarsenior
sent on January 17, 2018 (23:34) | This comment has been automatically translated (show/hide original)

Hi Robb, tonality makes me think of a Martian landscape; if I had made the red sky who knows how it would have come. :-) ;-)
For my taste you have given too much sharpness ;-)

user59947
avatar
sent on January 18, 2018 (20:32) | This comment has been automatically translated (show/hide original)

hello Rob, even I on my monitor I see not only yours but almost all that run a bit on the saturated, even for me it turns a bit gray / green the first part of the gravel and immediately after turns on the orange / green :-D for me and a shot that the difficulty of viewing between monitors, to see it so I would have just lowered a little blue on the sky and fate less saturated

avatarsenior
sent on January 19, 2018 (12:57) | This comment has been automatically translated (show/hide original)

Maybe a hair too pushed, very readable and very saturated, I think that slightly less crispy could give (to my taste) a better view.

avatarsenior
sent on January 19, 2018 (13:58) | This comment has been automatically translated (show/hide original)

I join Giuseppe for the dominant green on the gravel and to Nicola for the crunchiness.
But in the mountains you've got an effect that pierces the screen, so they seem to be really 3D.
;-)

avatarsenior
sent on January 20, 2018 (16:19) | This comment has been automatically translated (show/hide original)

Too saturated and flat without relief

avatarsenior
sent on January 20, 2018 (17:23) | This comment has been automatically translated (show/hide original)

For me too much saturation and sharpness

avatarjunior
sent on January 20, 2018 (19:20) | This comment has been automatically translated (show/hide original)

I quite agree with your comments.
The only thing that I increased was the haze removal and the contrast, but those I have increased a bit 'too much perhaps.


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